Sched.com Conference Mobile Apps
Respawn - Gathering of Game Developers 2015
has ended
Create Your Own Event
Menu
Schedule
Speaker
Attendee
Search
Log in
Respawn - Gathering of Game Developers 2015
Schedule
Simple
Expanded
Grid
By Stage
Speaker
Attendee
Search
or browse by date + venue
Biz and Production
Communications
Creative
Culture
Gamedesign / Story
Legal
Tech
Log in
to bookmark your favorites and sync them to your phone or calendar.
←View All Dates
Tuesday
, August 4
9:00am CEST
Registration
Respawn Stage 1
10:00am CEST
Gamers Love Authenticity - How We Got Ideas from the Real World for a Fictional One.
Respawn Stage 2
Tomas Rawlings
2Dark, how do we get our neo-pixel unique look?
Respawn Stage 1
Thierry Platon
The art and business of storytelling
Respawn Stage 3
Benjamin Feld
Legal Basics for Devs
Respawn Stage 4
Felix Hilgert
11:00am CEST
How do you pick your game projects as an indie dev... in co-op with Indie Arena
Respawn Stage 3
Vlad Micu • Joost van Dongen • Andreas Heldt • Martin Nerurkar • Johannes Zirm
How to get money for your game - H2020 Intruments
Respawn Stage 5 - Classroom
Markus Hell • Stephanie Lang
Slow-cooking games with talent from your community
Respawn Stage 1
Dan Tabar
How To Design Fairer Games IAP
Respawn Stage 2
Oscar Clark
First Strike & Cloud Chasers - Walking the Edge of Seriousness and Fun - in co-op with ludicious.ch
Respawn Stage 4
Jeremy Spillmann
12:00pm CEST
Spotlight GAME: German game developers amongst the risk of insolvency and publisher-dependence.
Respawn Stage 1
Linda Breitlauch • Carsten Fichtelmann • Florian Stadlbauer
Chime after Chime
Respawn Stage 3
Ste Curran
Examining player expectations and experience after releasing Team Indie!
Respawn Stage 2
Thomas Bedenk
How Indie is your Engine?
Respawn Stage 4
Kai Bodensiek
Firebase, the scalable database in the cloud
Respawn Stage 5 - Classroom
Jens Kühlers
1:00pm CEST
Lunch
Respawn Stage 1
2:00pm CEST
Bringing X-Mercs to life - lessons learnt from making a hardcore 3D mobile strategy game with Unity
Respawn Stage 2
Oleg Pridiuk
Playful Oasis - An indie collective story
Respawn Stage 3
Philomena Schwab
What comes after mobile ? - The future of the mobile gaming ecosystem
Respawn Stage 1
Malte Behrmann • Kilian Eckle • Sean Kauppinen • Tushar Makhija • Erik Robertson
Post Mortem of Game Deck
Respawn Stage 4
Clemens Hochreiter
Express yourself! A practical guide to get facial animations into your game.
Respawn Stage 5 - Classroom
Fabian Quosdorf
3:00pm CEST
How the business strategy has an impact on recruiting needs
Respawn Stage 4
Hendrik Klindworth
Experiences in Early Access
Respawn Stage 1
Jason Della Rocca • Yves Bordeleau • Riad Djemili • Jiri Kupiainen
Power Play: A Quick Guide to Ruining the Information Flow
Respawn Stage 3
Julian Dasgupta • Karla Höß
Smart Tutorials: Teaching by design
Respawn Stage 2
Untame
4:00pm CEST
Angry Birds Epic Post Mortem – Life after launch
Respawn Stage 2
Ellen Lyse Einarsen
Indie means Independent
Respawn Stage 3
Jon Hare
Mobile Devices and Disabled Gamers
Respawn Stage 4
Ian Hamilton
Keep your game alive: the business and development behind still expanding Awesomenauts years after release
Respawn Stage 1
Joost van Dongen
Together we are less alone - Building lovely communities by bringing Local Multiplayer Games to Public Spaces
Respawn Stage 5 - Classroom
Silja Rheingans
Games/Bavaria Beer Reception
Respawn Stage 1
5:00pm CEST
Fast Forward Africa - A Digital Movement moderated by Thorsten S. Wiedemann, Founder and Artistic Director of A MAZE.
Respawn Stage 2
Thorsten S. Wiedemann • Adebayo Adegbembo • Kaggia Andrew • Binta Coudy • Nick Hall • Bayo Puddicombe
Revolutionary adventures: building a community over 25 years
Respawn Stage 1
Charles Cecil
UX in Game Audio – How to add meaning to your Game Soundscape
Respawn Stage 3
Stefan Randelshofer
Why game makers should be tinkerers at heart
Respawn Stage 4
Mareike Ottrand • Alexander Pieper
Gaming-Aid e.V.: The power of resilience
Respawn Stage 5 - Classroom
Tahsin Avci • Silke Schippmann • Nicole Willnow
6:00pm CEST
Barbecue Party at Respawn 2015
Respawn Stage 1
Timezone
Respawn - Gathering of Game Developers 2015
Europe/Berlin
Filter By Date
Respawn - Gathering of Game Developers 2015
Aug 3
-
4, 2015
Monday
, August 3
Tuesday
, August 4
Filter By Stage
Dock One, Cologne, Germany
Sort schedule by Stage
Respawn Stage 1
Respawn Stage 2
Respawn Stage 3
Respawn Stage 4
Respawn Stage 5 - Classroom
TBA
xt: Bootshaus
xt: Respawn - Upstairs
Filter By Type
Biz and Production
Communications
Creative
Culture
Gamedesign / Story
Legal
Tech
Recently Active Attendee
Jeremy Spillmann
Ruth Lemmen
Jochen Schmidt
Thorsten S. Wiedemann
Philipp Mallmann
ML
Martin Lorber
Marie Havemann
DW
Damiano Weidenhausen
More →