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Tuesday, August 4 • 4:00pm - 4:45pm
Mobile Devices and Disabled Gamers

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20% of gamers have some kind of disability, and many mobile gamers also encounter situational impairments, such as playing in direct sunlight, or holding onto a handrail on the underground. Small screens and touch interfaces bring some accessibility barriers and solutions that are specific to mobile devices. This session will share insights on what accessibility and disability actually mean and why they are important. It will also share some easy mobile-specific considerations you can make in your own games, and the human and business impact that they can bring.

Speaker
avatar for Ian Hamilton

Ian Hamilton

Accessibility specialist, IHDC
Ian’s background is from both gaming and web products at the BBC, where he became involved with accessibility, in particular for preschoolers with profound motor and cognitive impairments. He now works in the wider industry on both advocacy and consultancy, working with developers, academia and industry bodies to raise the profile and understanding of accessibility issues in the games industry. Examples include co-authoring a White House... Read More →


Tuesday August 4, 2015 4:00pm - 4:45pm
Respawn Stage 4

Attendees (11)