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Monday, August 3 • 10:00am - 10:45am
Why #INeedDiverseGames – brainstorming about diversity in the games industry

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According to research more diverse teams have been found to be more effective and productive than others. (i.e. McKinsey, Catalyst) At the same time research reflects what you might expect – a vast majority of game developers are white men, aged between 20 and 35 typically, and very few have children.
The session wants to examine the status quo of the games industry with regards to it’s diversity and discuss some proposals which are typically suggested by academia for the way forward.

Speaker
avatar for Sabine Hahn

Sabine Hahn

Trainer & Coach, Universität Köln
After completing university with a master degree („Magister Artium“) in cultural studies, sociology and journalism at the University of Leipzig Sabine (38) entered the games industry in 2003.During her >10 years career she’s been holding various Sales & Marketing positions with Com2uS, Macrospace, Glu Mobile and last but not least Electronic Arts where she headed up their German mobile divisions as “Sales & Marketing Director... Read More →


Monday August 3, 2015 10:00am - 10:45am
Respawn Stage 3

Attendees (20)