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Tuesday, August 4 • 2:00pm - 2:45pm
Bringing X-Mercs to life - lessons learnt from making a hardcore 3D mobile strategy game with Unity

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In this talk I will share key insights into the game's 18 month production process whilst working with the Unity engine. I will reveal the challenges that presented themselves during the production pipeline, design solutions, PvP server solutions as well as the major lessons learnt whilst developing such an ambitious title for mobiles and tablets.

Speaker
avatar for Oleg Pridiuk

Oleg Pridiuk

Games Industry Evangelist, Game Insight
Oleg Pridiuk is a part of Game insight's Strategic Partnerships team, working within the industry to advance Game Insight's position as a leader in producing high-quality, hardcore 3D games. Prior to joining Game Insight, Oleg spent six years at Unity Technologies as both Mobile Specialist and Technology Evangelist where he worked globally with hundreds of game developers and publishers.


Tuesday August 4, 2015 2:00pm - 2:45pm
Respawn Stage 2

Attendees (20)