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Tuesday, August 4 • 10:00am - 10:45am
Gamers Love Authenticity - How We Got Ideas from the Real World for a Fictional One.

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Games are fiction - they are simulations of the real world. Yet gamers crave authentic experiences – hence IP like 'Call of Duty' hire military experts. So is this approach just PR or can turning to the real world really give your games design something extra? We're been rebooting a Games Workshop IP and as part of the process we got a games writer and a group of scientists together with our developers, locked them up and didn't let them out until they had produced amazing ideas! 

Audience addressed: 
This is for designers, producers, games writers and artists - anyone seeking to give thier development an edge and something special. 

Takeaway: 
How you can find experts and other people from the real world and work with them to make your game better. it does not have to cost much and the time spent on it is well worth it!

Speaker
avatar for Tomas Rawlings

Tomas Rawlings

Design & Production Director, Auroch Digital
Dr. Tomas Rawlings, Design & Production Director, Auroch Digital Dr.Tomas Rawlings is Design & Production Director at Auroch Digital and its acclaimed news-gaming initiative GameTheNews.net which produced the global talking-point,Endgame:Syria. He has designed games from original titles to known IP such as Games Workshop’s Chainsaw Warrior, Star Wars:The Battle for Hoth and the multiple award winning Call of Cthulhu:The Wasted Land... Read More →


Tuesday August 4, 2015 10:00am - 10:45am
Respawn Stage 2

Attendees (25)