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Tuesday, August 4 • 5:00pm - 5:45pm
Why game makers should be tinkerers at heart

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Creativity often needs some sort of inspiration. In order to get some, we at studio fizbin try to get as diverse input as we can. We often find ourselves exerimenting with different painting styles or building prototypes out of baufix, paper and duct tape! With this talk we want to lure your inner child out of her/his cave to tinker around whenever you are in need of some creative inspiration! But beware, live tinkering includes the possibility of not-so-serious injuries through lower voltage shocks.

avatar for Mareike Ottrand

Mareike Ottrand

Art Director and co-founder, Studio Fizbin
Mareike was born in 1983 in Lemgo, to the surprise of her parents, with a pencil in her right hand. Hence her career options were quite narrow. In 2007 she got her B.A. in Media Production, followed by a diploma in Motion Design in 2011 at the „Filmakademie Baden-Württemberg”. As a freelancer for commercial agencies in Europe she gained lots of experience as an illustrator and animator while working for international clients like Disney... Read More →
avatar for Alexander Pieper

Alexander Pieper

Technical Director & Co-Founder, Studio Fizbin
Born in 1985, right after the videogame crash and in the beginning of a new golden age, he grew up with NES, SNES, Mega Drive and his first PC. In 1997 he read a BASIC-Book and programmed his first Text-Adventure for his brother’s birthday, „Survive Afternoon School“. As he dived further in programming and the architecture of videogames, he started studying Applied Computer Sciences in 2007. After a workshop with the... Read More →

Tuesday August 4, 2015 5:00pm - 5:45pm
Respawn Stage 4

Attendees (27)