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Tuesday, August 4 • 3:00pm - 3:45pm
Experiences in Early Access

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This panel will discuss experiences and lessons learnt in Early Access – which approaches to take in communications upfront and during launch, when to go for Early Access and when not, what to expect when going for it and which best practices everyboday learnt and would advise on in general.

avatar for Jason della Rocca

Jason della Rocca

Co-Founder,  Execution Labs
Jason Della Rocca is the co-founder of Execution Labs, a first-of-its kind, hybrid game incubator and go-to-market accelerator that helps independent game developers produce games and bring them to market. Formerly, Jason was a game industry consultant focused on business and cluster development, working with game studios and organizations all over the world. Prior, he served as the executive director of the International Game Developers... Read More →

avatar for Yves Bordeleau

Yves Bordeleau

General Manager / Creative Producer, Rogue Factor
Seasoned entrepreneur and versatile creative director, Yves is at the helm of Rogue Factor, an independent studio in Montreal currently developing Mordheim: City of the Damned, a tactical RPG set in Games Workshop’s Warhammer Fantasy universe. Throughout his career in the industry as a studio head for Cyanide’s Canadian branch, music director at Prime Edge Studios and also as a project management teacher, Yves gathered an impressive... Read More →
avatar for Riad Djemili

Riad Djemili

Co-Founder, Code & Design, Maschinen-Mensch
Riad Djemili is the co-founder of Berlin indie game company Maschinen-Mensch. Their debut title The Curious Expedition, a fantastical expedition simulation game set in the 19th century, was released in 2015 on Steam Early Access and nominated for the DCP, the most prestigious German game award. Riad started working in the games industry in 2005. After getting his master degree in computer science from Freie Universität Berlin, he got in the... Read More →
avatar for Jiri Kupiainen

Jiri Kupiainen

Founder, CEO, Playfield / Shark Punch
Jiri boasts 14 years’ experience at the heart of the Finnish games business, working as an engineer, producer, Disney VP, and startup founder. He sold his previous gaming company, Rocket Pack, to Disney for 8 figures just 365 days after founding it. His current company Shark Punch recently raised a $1.2m seed round led by London Venture Partners. He’s never punched a shark, but did once punch a sea lion that bit him in the head.

Tuesday August 4, 2015 3:00pm - 3:45pm
Respawn Stage 1

Attendees (18)