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Legal [clear filter]
Tuesday, August 4
 

10:00am

Legal Basics for Devs
This talk aims to highlight some legal basics and help avoid legal pitfalls. It will particularly cover which clauses to accept and which to avoid when negotiating development and distribution contracts, some key features an online game website needs to effectively deal with consumer protection legislation (such as limiting the withdrawal right for digital goods), and current hot topics in data privacy, youth protection and advertisement law (such as recent developments in F2P advertising).

Speaker
avatar for Felix Hilgert

Felix Hilgert

Counsel, Osborne Clarke
Felix is a technology lawyer at Osborne Clarke, based in Cologne. He has previously studied and worked in Paris, Vancouver, Toronto and San Francisco. Felix regularly advises national and international clients from the interactive entertainment and related industries on all aspect... Read More →


Tuesday August 4, 2015 10:00am - 10:45am
Respawn Stage 4

12:00pm

How Indie is your Engine?

Unreal – CryEngine – Unity – they all announced new license schemes compatible for Indies and other developers that do not have sufficient budget to purchase a traditional engine license. But how “Indie” are those licenses really? We took a look at the publicly available license terms and will discuss what the Engines really cost, when used for the production of a successful Indie – Game.


Speaker
avatar for Kai Bodensiek

Kai Bodensiek

Partner, Brehm & v. Moers
Kai Bodensiek is a partner with the media law firm Brehm & v. Moers. Kai is experienced as a legal advisor for game publishers and developers, which includes the project funding, drafting and negotiating of development and licensing agreements. Among his clients are multinational... Read More →


Tuesday August 4, 2015 12:00pm - 12:45pm
Respawn Stage 4