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Respawn - Gathering of Game Developers 2015
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NT
Nicolas Teetz
Nicolas Teetz
Game Artist
https://koeln.sae.edu
Monday
, August 3
10:00am
Why #INeedDiverseGames – brainstorming about diversity in the games industry
Respawn Stage 3
Sabine Hahn
11:00am
Give me all the monies!: How to ensure you are investable
Respawn Stage 1
Jason della Rocca
12:00pm
Mechanics VS Narrative
Respawn Stage 1
Gunnar Lott • Riad Djemili • Reynald Francois • Martin Ganteföhr • Andreas Suika
1:00pm
Lunch
Respawn Stage 1
2:00pm
The Masterplan - building a 70s heisting simulator with the community
Respawn Stage 1
Jiri Kupiainen
3:00pm
Games Production - A tale of common sense and best practices
Respawn Stage 3
Dan Olthen
4:00pm
Work vs. Live or Work-Life-Balance for Game Developers?
Respawn Stage 5 - Classroom
Enrico Rappsilber
5:00pm
Analog, Digital, Hybrid. What's coming next?
Respawn Stage 1
Michael Bierhahn • Andre Bürger • Dorothea Martin • Alexander Schumacher • Ralf Siedek • Markus Wiemker
Tuesday
, August 4
10:00am
Legal Basics for Devs
Respawn Stage 4
Felix Hilgert
12:00pm
Spotlight GAME: German game developers amongst the risk of insolvency and publisher-dependence.
Respawn Stage 1
Linda Breitlauch • Carsten Fichtelmann • Florian Stadlbauer
1:00pm
Lunch
Respawn Stage 1
2:00pm
Express yourself! A practical guide to get facial animations into your game.
Respawn Stage 5 - Classroom
Fabian Quosdorf
4:00pm
Indie means Independent
Respawn Stage 3
Jon Hare
Together we are less alone - Building lovely communities by bringing Local Multiplayer Games to Public Spaces
Respawn Stage 5 - Classroom
Silja Rheingans
Respawn - Gathering of Game Developers 2015
Aug 3
-
4, 2015
Monday
, August 3
Tuesday
, August 4
Dock One, Cologne, Germany
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Respawn Stage 1
Respawn Stage 2
Respawn Stage 3
Respawn Stage 4
Respawn Stage 5 - Classroom
TBA
xt: Bootshaus
xt: Respawn - Upstairs
Biz and Production
Communications
Creative
Culture
Gamedesign / Story
Legal
Tech
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