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Stefan Randelshofer

Blue Byte GmbH
Audio Director
Stefan has worked in the field of Audio and SoundDesign for TV and Movies since the end of the 90‘s. Then he decided to acquire more profound knowledge about the creative and technical part of Audio and started to study MultiMediaArts at the University of applied Sscience in Salzburg. He holds a Magister degree in Audio and Gamedesign and a Master degree in Management. In the mid 00’s he started to work on games as Sound Designer and Audio Director – i.e. EA -Battleforge, Piranha Bytes - Risen 3, Ubisoft – The Settlers Kingdom of Anteria. He is a certified Fmod and Wwise User and teaches Soundscape Design for Games at the University of applied Sciences in Salzburg and at ETIC in Lisbon. At the moment, he is the Audio Director at Ubisoft Blue Byte and is working on Assassins Creed Identity and Champions of Anteria.